This was one of my attempts to bring something from my sketchbook to life while under mentorship with Henning Sanden.
It was from my personal sketch book for an Idea I had for a dragon rider. The project came with many challenges for myself but it was definitely a learning experience that I enjoyed.
This model was made with rendering in Arnold in mind for a vfx pipeline, so the UVs do incorporate UDIMs. I may want to revisit this project again not only to complete all the elements I originally wanted but to also make it a game ready project for unreal engine 5!